Baradise Escape (Patreon)
Content
Made a logo of the game and sample of how it looks like with the existing character images =)
Here are some progress for it:
Mapping (the game maps)
Where you will explore and collect items at (animated waves...)
I'm still torn on how to show the collectible items tho. For now, I guess I'll go with "animated sparkling effect" to denote that there's something clickable there, and when the area is hovered (a mouse is on it), a balloon like this will pop-up. The balloon contains items that you will get by interacting with that "sparkling effect", and the time & stamina needed for it.
How it looks:
What do you think? Does it look clear enough? (the sparkle will be animated so hopefully it is clear enough)
Item icons (collectible items, tools)
Finally did some work on the collectible items and tools as well. Some of them:
First CG sketch (super rough and I think might be revised)
The obligatory kiss- I mean, CPR =D
This time, the game's resolution will be 1920 x 1080! (so less blur for the pretty CGs!)
Don't worry for people with lower resolution though, because the game is still perfectly playable (my main laptop is still 1366 x 768!)