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So, this was never going to be a full render. So don't feel like you're missing out on anything.

It was a test image for multiple things that I ultimately didn't finish rendering and instead took a screenshot. 3 hours of rendering for a t-pose image is not something I want to endure or waste upload or download speed on, cause I don't think anyone would actually want that.

1. clash of realism and ANNIMMEEEEEEEEEE

2. how does one work with a scene full of props?

3. what can my PC handle.


The answers?

1. In this situation, Its ok? I doubt I will use it though.

2. chaos. chaos everywhere.

3. holy shit blender is a power hog oh dear god.

That said, while rendering the image, I can still watch youtube. But even with textures off, my pc just lags with so many things in the project. Thankfully, you can hide things in the editor, but have them remain in the final image.


Importing my model is so very very easy and I want to thank poly again for helping me and also making the shaders in the first place.

Actually, when the documentation for the v2 shaders come out, some of the image examples will be of my model :D


The forest, or technically private land as there is a cottage behind the camera, is a free asset by Evermotion and can be downloaded here: https://www.blendermarket.com/products/15th-anniversary-scene-for-blender

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