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Requires Blender 4.0

Edit v1.4 : fix for IK knees&elbows, 4.0 support

This is officially the 100th model release ! I made it after all but this one has been painful to say the least.

She has 10 outfits, 6 hairstyles, 2 skin colors, 2 eyes colors.

The alternate skin is not awesome but it should be okayish as long as you don't zoom too much. The orange cracks are procedural so you can still try to achieve something better.

Most outfits have custom bones but beware some overlap with each other. Each outfit has a separate bone group on the armature so that you can easily select and hide those you don't need. I've been thinking about a cleaner way to handle those bones but blender 4.0 is going to redefine the bone layers in a similar fashion as collections so now is not the time to do that.

There's also a whole lot of extra items, what you see on the previews is just the tip of the iceberg as almost all items have at least 4 different textures. Click on the material icon next to the extra section in the UI to see the sliders. I have rigged a few of her masks when it made sense it could actually move with her mouth, others are just attached to the head bone. Fans and Sais aren't rigged nor parented.

Honestly I can't promise you it's without flaws given the amount of content in there. It's probable I've made some mistakes so please report bugs.

Btw, think about updating the UI as 1.9.6 was flawed. I've uploaded a fix earlier today.

[Requirements & Download Here]

Credits : twitkiss for daz head shape and body textures

Edit : I've repackaged the file because it had some crc errors. I've spent the day trying to understand the source of the issue and it seems my cpu doesn't want to work at factory clocks anymore and requires a 300mhz downgrade to operate without errors...ffs.

Edit v1.1 : fixed genitals. I'm also saddened to share she isn't in fact the 100th model but only the 99th because I forgot my list of model has a line for the title...but let's pretend anyway, it's close enough and it will be true in a few days.

Edit v1.2 : MariaJay just uploaded a full rip for Kitana so I grabbed a few textures I was missing and added the endless summer panties. Default diffuse textures extracted are shades of grey (not 50) so the game must have a dynamic way to combine gradients with diffuse textures to define colors for the costumes but I don't know how. If anybody does I'm interested, it would be cool to have some alt colors.

Edit v1.3 : fix for nails, still interested if someone knows how to use the gradients from the game to get alternate textures.

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Comments

Anonymous

She looks amazing man, sounds like you had a hell of a time so well done! And congrats on 100 models, that's a massive achievement and you should be very proud of yourself. You've definitely earned a break and a few beers 😄

Den Koelet

Epic! Thank you!

Sinned Angel

whoaaaa.... Congrats for the 100th model release :D

Unhindered Fool

Model looks amazing. Thank you for your hard work.

LeGuymelef

Thanks. It's the amount of items and textures that was hard to deal with, but I gotta say each time I finished texturing an item I was like "damn it looks cool". Kudos to developers who made an awesome job on designs. As for my break it's gonna be in september :)

Anonymous

Is the genital Geograph supposed to be a separate mesh? I see two separate meshes, one for the genitals & the body.

D.Shane

Love the model! Been waiting for a kitana model for a while now, I just have 1 question. When im using this model the finger nail texture seems to be missing. I downloaded the model twice already and with the shared texture but its still not popping up.

LeGuymelef

You are correct thanks for the report, I forgot to change the diffuse for finger and toe nails. It's fixed in v1.3