News - UI performance & keyframing + materials changes (Patreon)
Content
Hi everyone,
I have some more good news regarding the UI : it's now much much faster and a lot more things can be keyframed. Sadly blender doesn't allow to keyframe custom properties so I had to rely on drivers more than before but overall the speed difference is stellar so I believe it's worth it.
Video demonstration : here
Can be keyframed : expressions, hand, eyes & mouth poses, most skin and makeup options, body type sliders.
Some things that remain slow and won't support keyframes : hair color, veins color & bloody mess color, ik/fk switches, lists
In the video you'll notice I changed the way things are displayed too : color selection now appears only when you activate the corresponding makeup option, lipstick types also only appear if you activate the lipstick option.
I'm also improving the body materials so that they look more detailed. Depending on the twitter compression you might be able to see it on the video. The easiest is to look at the lips, especially the gloss : lighting is exactly the same but you'll see more reflections in the "after" part. The skin has more "grain" as well.
I'll also remake the wet maps using rigid's assets. I'm honestly not satisfied with my current one, nor rigid's, but using his will mean less textures to load so better performance.
Finally, no promises but if there are features you'd like to see added, let me know in the comments