Home Artists Posts Import Register

Downloads

Content

She has two outfits, 1 hairstyle

For RE8 outfit I've reused the original armature since there was no way I would weight paint that nightmarish thing, it works okay overall I think.

RE8 outfit also has a special shape if you use "breast cleavage" in the UI.

For the other outfit, cape and skirt have a cloth sim set up but deactivated by default (see modifiers).

Fixes that come with this model

  • wet node will now work correctly in cycles, for older models you can change the ior manually to 1.33 in the wet shader. As a side effect, the wet shader will be more subtle with eevee.
  • fixed an annoying behavior with the UI that was making all meshes reappear when changing outfits, ignoring your previous selections

Next model will be Cindy from FFXV, probably followed by a revamped Luna.

Credits : Meradedaz for base model, Kozakowy for the second outfit.

Edit : I've added some bones to control the scarf. Only the part 1 is changed but I renamed the part 2 as well to avoid confusion.

Edit 2 : little fix for the scarf bones. Same as before, only part 1 changed.

Files

Comments

No comments found for this post.