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She comes with :

  • 4 outfits that have their own variants + shape keys (see cogwheels in the menu)
  • 6 hairstyles
  • 3 skins 

Skin can be changed in the makeup menu, corset colors from the outfit menu. Brooch texture can also be changed from the UI (see cogwheel).

Skirts are moved with the corresponding bones, they won't respond to legs. Cloth sim is also set up if you want to use that instead (see modifiers).

Skirts also have a mask set up to hide modesty vertices if you want to look up her skirts. 

The textures include stockings patterns created by peresabcod, you can use any of those patterns to replace the one I use for the stockings. It's a manual thing however, I can't include that many textures in a material. Textures are under "default package/ stockings".

She's mostly untested but I know some outfits don't deform too well so you can expect some clipping...as if anybody uses clothes anyway.

Credit : orignal model from shinteo

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Comments

Son Umbasa

You are stupendous ❤️

Baron Rogacizna

You absolute king, you did it! :D

LeGuymelef

Working on multiple models in a row with skin rework and a lot of outfits that I have to shape and rig from zero has been tiring. I'll go easier for a little while to recover.

Son Umbasa

Don't blame you at all. Been going hard. We appreciate you, man <3

Baron Rogacizna

Out of curiosity, any idea how to make the UI work after appending her into another scene? :D

DH

Holy crap how did I miss this! Amazing work!