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Ok,  so I thought it would be best to give you guys a quick rundown of the income system.


At the end of each day the income is calculated.

If Kara is at her first stage she is, to put it mildly, a hardass, so the income will be slower to ramp up and skipping one class of teaching will make the income go back to 1.

Teaching can only give 0 to 2 point of income and not teaching will give 0.

Teaching 1 course will give 1

Teaching 2 course at least 3 days in a row will give 2.

And you will need to keep doing 2 course a day to keep it at 2.

Training Frankie 1 or 2 time a day will give 1 point.

And a girl working at the stripclub will give 1 if she is at SLT under 50 and 2 if she is over 50.

However:

If Kara is after her first stage (which means after the first injection) then she is much more lenient.

Not teaching for 2 days will decrease the current income from teaching.

Teaching 2 courses for 2 days will give 2 points.

and teaching 1 course will either give 1 if it was previously 0 or maintain the current income.

So you can just teach 2 course for 2 days then only 1 course per day and it will stay at 2 points.

Making Yuki work in the lab will count as teaching.


When you buy something it put a temporary "strain" on the income.

The strain is reset every day so you can still buy multiple little objects and also big ones.

But there is no accumulation of funds.

So if you wants to buy something too big for your current income then you must increase it before buying

And since there is no stockpiling it will be directly available.

I hope that helps.

Cheers
-Jan

Comments

Panzer

But ... why? Why make it unnecessarily complicated like that?

Noname

It is complicated, but now that I know how it works it's not that bad.

SheilaSecrets

I'm really digging all the layout updates. I haven't played in a few months so I'm reliving the adventure.