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Hey all!

Because of all the changes I've made to Advent to improve the story, I felt it prudent to just include a little changelog of what I've modified. I didn't want to spam you all with a dozen chapter tweaks, so here everything is. 

1. Stix has a brother, who is missing and presumed dead at the hands of the guild. He is her reason for joining the crew. Knell reminds her of her brother.

2. Hau's introduction makes more sense, and she starts screaming when attacked to force Knell's hand. 

3. Slight additions to Cyll's dialogue to make him a little deeper, referencing people he used to know and how they died in the line of battle. 

4. Knell now knows about the treasures on Mount Bloodwater (or at least, the existence of Blackfoot's Ship). He includes this in his plan, so it isn't just pure luck it's there. 

5. A little more explanation of the Bloodwater plan before Knell executes it. There's always a strange balance of knowing how much to tell you all and how much to keep a surprise to avoid ruining the suspense. 

6. Knell now has an ability that explains his foresight, which will be seen on all future stat pages. 

7. Stix has been made mildly less annoying. Not completely, since she needs some character growth, but not quite as bad. 

8. Some other tweaks / removing NPC lookin ass characters that read like crap. (Guards in early chapters, etc). 

I didn't want to update every bloody chapter, so instead I'm attaching a PDF of the novel to this. If you want to glance at anything, feel free to use that! I think that should be the easiest way for all of you to read it. 

Cheers, and feel free to ask any clarification/questions.


Comments

Torbjørn Nilsen

Hey, when you publish two or more chapters, can you have them both in the same update to limit patreon spam?