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Just a test animation (in iRay), I've been learning based on Dragonsbane's ideas.

This is a 1sec long clip of 31 frames @ 30fps. Rendered originally at 760x1080 resolution and with 50 rendering iterations (causing it to be mildly grainy). The total time taken for a complete 31 frame rendering was 7 minutes.

If I made a cleaner render (less grainy) with 100 iterations, it'll take at least double that time ~ 12 minutes. If I used a noise filter then it should take lesser time but the finished images will have minor dullness or loss of detail. Maybe next time I'll try with a noise filter switched on.

I will try a quadboob bounce or, a multicock futa walking cycle animation next month.

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Kindly ignore the clipping and some lazy work done here.

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