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October is here - and we have some information regarding the Tough Bippy patron test build coming up!  We're hoping to release the test build around the end of November

EDIT: Animation work is taking a little longer than expected so expect the test build to go live around the end of December! Apologies for the delay!

The test build will feature a level for trying out combat on basic enemies as well as a fleshed out debug menu to assist in testing things out! Slow motion, hitbox viewing,  input display - all sorts of tools will be at your disposal to mess around and get a feel for how the game plays!

Think of it as a kind of sandbox environment to mess around in, the hope being that we can squash some early bugs and take feedback towards potential changes we may want to make to the gameplay. Speaking of gameplay - maybe it's time to finally talk in-depth about how Tough Bippy plays!

We will be making more frequent update posts leading up to the test build so keep your eyes peeled! Not only will be discussing more about Tough Bippy but we'll also be making a post discussing some of our future plans for Trigger Treat before the month ends! Thanks again for all of the support you guys have given, and we'll see you next update!

~DD

Comments

Taroast

Loving the presentation here guys, can't wait to see how it feels!