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Poll

1.0.14 now or later?

  • Release 1.0.14 now with its current set of changes and push these improvements back to 1.0.15 4
  • Take the time to have the improvements be part of 1.0.14 25
  • 2024-05-08
  • —2024-05-19
  • 29 votes
{'title': '1.0.14 now or later?', 'choices': [{'text': 'Release 1.0.14 now with its current set of changes and push these improvements back to 1.0.15', 'votes': 4}, {'text': 'Take the time to have the improvements be part of 1.0.14', 'votes': 25}], 'closes_at': datetime.datetime(2024, 5, 19, 14, 27, 3, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 5, 8, 3, 39, 9, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 29}

Content

Thank you all for supporting me these past few days. I am feeling much better and have been working on some major improvements, which are not quite done yet:

  • Reduced download size

  • Arm64 support

  • Unity 3 and 4 engine asset data

  • Cross platform support for the premium edition (maybe)

They are all closely linked and rely on my ongoing changes to type tree deserialization.

Comments

Pandit (Coder)

Definitely no reason to release it early(unless it doesn’t make a difference in your development process if you release current features now or later with the new features)

ds5678

Doing a release has some overhead, but otherwise it doesn't matter.

rrtt_2323

I hope to further enhance the support for shaders.