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It was an interesting process here, specially the Renamon solo versions since they were not even planned, but found a way to reuse the original pose for a standing version and the soaring idea lol.

Tbh I don't have idea why I used a green color as the coloring base at first. I wanted a cool night scene but later changed to a warm sunset palette idea.

About the grainy texture, I've been using it a lot lately to give a photo-like mood to some pictures. The Nightwatch version has an extreme level to test it, while the Frenemies version has a much more subtle texture. Photoshop master files on July folder include these finishing layers.

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