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Greetings All!

Not going to lie, the first time I found out about this practice I was terrified of it. Been sitting on the back burner for a while, but I just think it fits so well into low level gameplay. Especially as something to put into enemy hands.

This was a debate on tier placement for a while, the issue being most Commons do not tend to do damage. To balance that the DC and Breakage was added, which turned out to be closer to a Basic Poison effect with around 20 uses (not talking about you gnome players).

Now depending on what train of thought you use for Basic Position (1 hit vs 1 Minute) it could deal out roughly the same effect with a 2 action cost of application without risking the 5% chance of breaking. So all in all, a little better than mundane, not quite up to Uncommon standards.

So.. here we are.

Would love to hear your thoughts with the build and mechanics, #GAMA next week!

Updates: Lineart Fixes

Truly, as always and ever sincerely, Thank You.

- Hos (Dungeon Scribe)

Description:

This hastily made blade holds a putrid secret: it has been crusted with a primitive poison. A combination of rotten food, blood, and excrement has quickly rusted the blade and sealed its fate. This trick, while well known, is considered underhanded and certainly dulls and ruins a blade. However, until such time that it breaks, it becomes a fearsome weapon, as a simple cut can be life threatening.

Tabs:

  • Tainted Blade: On Hit, the target must succeed a DC:10 Constitution saving throw or take 1d4 Poison Damage.
  • Hazardly Made: On an Attack Roll of 1, the blade shatters, and the weapon is Destroyed.

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