Terrain Features, and a whole bunch of textures (Knight) (Patreon)
Content
Dungeondraft pack included
Okay, wrapping up the month, the Terrain Features pack, something I've tried to get working for a couple months but couldn't find the right approach that was easy to implement and looked good. I'm happy with what I've got here, as a way to implement some visual interest and indications of elevation to terrain.
These pieces are designed to work with the patterns I've included in this pack, to layer on top of dirt, rock, or grass as I did in the Watch Hill map, and indicate transitions between terrain type, as well as a selection of "flat" rocks that can be scattered around the terrain for variety.
I've also decided to include a bunch of textures I've created over the last few months, many of which you've seen in maps as I've tried them out, but hadn't ever released on their own. I know some folks on the discord have been extracting patterns and objects from PSD's to share (with my blessing!) but I thought I'd try and get things caught up officially.
That's all for July, stay cool y'all.