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Just in time for those creepy Halloween sessions, I've put together a few maps for a classic haunted house adventure. 

My players will be wandering its halls in a special one-shot session in which the faerie god of mischief that frequently calls upon them to accomplish strange tasks for his own amusement tasks them with purging this haunted mansion of the evil within to take as a calm summer residence.

He's already sent a group of 4 adventurers and their loyal dog into the house but they don't seem to have met with much success and are trapped inside, as evidenced by their Conundrum Contraption sitting just outside its gates.


Hopefully they will be able to find more success, although the sleepless, deathless evil inside is unlikely to be vanquished without solving the mysteries of the house, and destroying the Turbo-Phylacterys of the immortal family that once lived there. 

I've also put together a few notes on running my adventure using a Horror Trope Objective and Survivor Point system to encourage characters to get in the spirit of searching for clues in a haunted house with unkillable terrors that will slowly pick them off one by one.

I'd love to know what you think! 

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