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Hey,
Sunday progress blogpost posted, and I wanted to get some input from you on something, too, if you've got the time?

For the last two days I've been rewriting the 'sex scene engine' from Lateshifter for my new game, taking what was previously a pretty convoluted event system and rewriting it entirely in Javascript to be much leaner and smarter, up-front pre-loading and more direct controls, feels very responsive and the actual importing of completed H-scenes to the game and scripting the choreographed audio is so much faster than it used to be, all in JS, now I don't even need to run the game to work out/script where sounds should play!

I managed to remake most of the previous system faster than I thought, so I'll have a lot of time left over afterward.
I want to get a feel for which mechanics were popular before and I'd like to spend the remaining time on this task mocking up / building systems for new addition ideas!

A couple of polls are incoming, one per facet I'm revisiting, just to get a feel for how everybody feels about them and if I should continue with those or spend my time on other areas, feel free to leave any ideas you have in comments here or on either poll, we can talk them through and maybe come up with some great additions! :)

Thanks,
Oko

Comments

Anonymous

Loving these detailed updates, Oko! And hell yeah polls 👌