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Those pesky tanks sure are slow! :D
Seems our logistics weren't quite prepared for the desired blitzkrieg!

September Debt:

1. Battle_WW2_01_German_Tanks — 15th October planned release
(Werhmacht may have been to specific a word)
Jokes aside, the German Tank pack is (unfortunately) still under active development. Trying to get them as accurate as I can to our references did take a bit more time than just yolo-ing a random design. While I fear to give any real deadlines, as it seems I (Pu) suck at them, I hope to get them out on the 15th this month. As of writing this I've got 8 tanks left to color/shade.

I want to make the tank pack feel as complete as I can. So was planning on including a good amount of color variations for them.
1. Default Gray
2. Beige/Sandy
3. Winter White
4. Colorable Red
5. Summer Camo?
6. Fall Camo?
Haven't looked too much into the camo, but do want to include it, as it'll be a stepping stone to editing.

Hopefully, those little sneak-peaks get you just as excited as they get me! :D

2.
Battle_Modern_Interiors_Shopping_Mall —
16th October planned release
The Shopping Mall pack is also ready for export!
Asset packs usually take a little longer to export, test and release so I hope to release it after the token pack (even though it is a September debt).

Since shopping malls are HUUUUGE, we decided to focus on a few categories and flesh them out as best we can.
1. General stuff in the corridors of a mall
2. A Clothing store with lots of mannequins and clothsies
3. A tech store with lots of random appliances.

October Planned release:

1.
Tokens_Modern_01_Industrial — 15th October release

This one has been completed and is ready for export. Perhaps not the most exciting token pack, but a good 40 unique tokens for bringing some life to those NPCs in industrial or construction zones!

I plan to export these right after the tank pack. But if I don't finish the tank pack, I'll release these on the 15th anyways.

2.
Battle_Post-Apocalypse_01_Overgrown_Streets
— 31st October planned release

As you may have deduced from the HPDTNP result, this is what we've ultimately decided to go with for the vote. Gotta be specific with your suggestions folks :D The plan here is to try and create assets that will allow you to build a post-apocalypse street with broken rubble and cracked pavements, overgrown shrubbery climbing up walls and the like. Nature re-takes the city kinda vibe.

But as with all our packs, sometimes things change during the creation process :D

3.
For Tier 2 and above Patrons. I plan to finally get around to that `Secret M Stuff` that's been in the rewards list. Thanks to the token update, I finally feel comfortable trying it again. For those that realize what it is or already know, know that it won't be a complete integration of all our assets but it'll first start with the Tokens bit by bit. If I feel like there's a good reason for it. I'll start prepping assets for integration as well (though this might take longer).

Future Planned Releases:

This is a bit of an early sneak-peak. But we've got a small nature pack in the works with a bit of an experimental style to it — colored line-art instead of our usual black. I may create 2 versions of this pack and see which users prefer. Colored line-art may prove to create problems for colorability, but we shall see.

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As always, thank you all for sticking with us. It's only thanks to you all that we can keep creating, learning and giving you the fruits of our labor!

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Comments

Jess

I can't express how much I appreciate the various modular aspects of the tanks/mobile guns. The mall store facades are awesome too, definitely gonna use those. (I mean, gonna use everything I can, but those are absolutely a life-saver for VTT roofs)