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And so the journey continues, to get things closer to a realistic scale. This pack features more fellas that are of the 'heroic' scale. Big and buff. Robots are also slightly bigger than the humans, makes em more menacing.

The big changes are as follows:
- Rescaled all tokens to fit a more realistic standard. Some tokens have been resized heavily, while others less so.
- Changed certain color variations.
- Added hair tag to name where relevant. (i.e. blonde, brunette, ginger, etc...)
- Removed exposed skin where it is a tiny amount to cut down on unnecessary variations.
- Added a doggo token

There are 3 downloads:
The PNG version has a slightly larger file size, but should be compatible with everything. (512px per 1x1)

The WebP version has more web-efficient files, great for some VTTs, but can pose compatibility issues. (512px per 1x1)

The .dungeondraft_pack is a format made for the Dungeondraft software it's default 1x1 grid is 256px (256px per 1x1)

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Comments

Greg

I don't know how much more work it would be, but did you consider making spritesheets of animated characters to be used in 2d videogames, maybe even for a highter tier?

PeaPu

I can't say we've ever thought of that. Sprites are something we've no experience with so it would be a bit of a learning curve. Animating them would be another deep dive, so I doubt we'd get to that kind of work anytime soon. Though you never know, sometimes inspiration come and you do random stuff. We were considering animating assets, but haven't quite gotten around to figuring out a good way to start doing it.