||2023|| What we're up to ||May|| (Patreon)
Content
Prelude:
Since the last poll I've noticed that there at least 50% or so desire to have some extra insight on what we're up to between posts so here we are. Granted the other half were happy to not have the notifications so we'll limit these to once a month, slightly after a poll goes live.
Body:
Each month we try to get at least 2 packs out.
The first is a pack for all our Patrons.
The second is a mini-pack for the higher tier patrons.
I try to work on extra stuff in between, such as updates or extra packs but very little time is left to actually work on those.
This month the first pack will be:
The winner of the bimonthly poll. So far Cyberpunk_Interiors_3_High_Class Society seems to be getting the most votes.
The second pack for this month will be:
A bit of an experimental token pack, we've wondered what would happen if we tried to create a pack of 5 or so BBEG-style tokens. The key quality here being large/detailed and coool lookin. As you may be able to tell the theme here is Lovecraftian horror. Can't have that without a Cthulhu.
Extra stuff:
1. I am working on a PeaPu_Basics pack - a pack containing shadows/lights/grid overlays/overlays, etc... The basics you know. So that users don't have to use Kragers or FA shadows or whatever, and can easily just select pure PeaPu and go ham. However, I've run into a bit of a problem that I have to solve and that is taking time to solve.
2. Updating Cyberpunk_Tokens_4 + Changing scale of tokens
The obvious is that Cyberpunk Tokens_4 needs to be re-exported to better fit the standard and to give it a good DD version.
The not so obvious is the scale. (see the 2nd image of this post)
I've long been thinking about appropriate scale of objects and tokens. My initial thought was that slightly larger is better. But I've come to realize that it causes lots of visual confusion (if human is too big everything else looks small, and big monsters look not so big). So I've decided to rescale all human tokens to better fit a realistic standard. Not super realistic but better than what it is now, where the fellas are HUGE.
I am convinced that this scale change is necessary for a better user-experience, but I am human and am prone to bias. So if anyone has any good arguments for the opposite I would gladly hear them (if they convince me less work for me :D).
3. There are many more extras I could go into detail on, but those usually don't get enough time to be worked on so the list ends here.
Conclusion:
If you've actually read the whole thing, you are cool and deserve some nice jelly beans. Always interested in opinions.