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I've received a lot of valuable feedback regarding the lack of direction and obscurity that the stories can take on for Zenofae Gene and CNT University!  Sometimes it feels good to work for a goal or to accomplish a story line but it can also feel very frustrating with out any guide, help or confirmation of what exactly was achieved.

I'm researching a quest plugin for RPG Maker MV, I'm happy to hear suggestions but I would like to implement it first for Zenofae for the September update and then to add it to CNT.  I really want to dig deep on this because I feel that it will bring many of you who enjoy the games I've been working on a greater sense of satisfaction!


-B

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Rel

didn't really feel like your games are lacking in that regard. there's a story that the player is trying to complete

balthamel

Thanks, Rel. I've gotten enough feedback that I want to have some minor framework to keep track of some of the more important stuff.