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I have looked into the coding of a memory room and it is going to be a lot of work if I want to provide an experience that is worth it. That means:

- The player unlocks the scenes after he has played them ingame...and still has them unlocked even if he starts a new game

- The player can decides on the stats and outcome of the scene (chastity, no chastity...fail to bad ending or not)

- The player can navigate through the memory room very fast to find the desired scene

RenPy comes with a default gallery. That would be very easy to set up, but in return you would only get the animations to look at...and no text/dialog...and only one animation to look at a time. I mean it is better than nothing but I guess it is not what you want if you can have the above.

I have started crafting the memory room myself and that might take time, but this is pretty much the last missing piece for this game and the games going forward! Because when I get this right, I can use the memory room for all future games as well. And we already have a functioning inventory, stat sheet and dialog system. So it is really the last thing missing, imo (am I missing something obvious? let me know...also let me know if you can help with the gallery/memory room in renpy)!

I have post edited all the Vivienne animations and pictures and made the additional busts and the map button - meaning I am done with all things visual for the update. Also started with the dialog implementation...Vivienne has a lot of dialog but depending on how fast the memory room comes along, the release of 0.3.5 is coming rather soon.

I am doing quite a lot of random render artwork lately, so check my deviantart, twitter or search rule34.xxx for darktoz in case I miss posting them here on sunday ;)

I should really render more futa artwork :)


That's it for this week! Have cozy sunday and

stay kinky!


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