Demo version (Patreon)
Content
I've compiled and uploaded the (now working again, woo!) Wonderfuller window version of the game in the new 6M62 platform version, to prove to you that I've got it (mostly) working and that it's enabling me to work on some pretty cool stuff!
Download it here (approx 451MB): http://trapquest.com/game/TrapQuest181001W.gblorb
This version is UNSTABLE, often INCOMPLETE and every new feature is just a WORK-IN-PROGRESS and therefore not what the finished product is likely to look like. And since several of the new features can't be disabled in this version, please do treat this as a demo more than a proper play-through.
With that out of the way, let me explain what stuff is in the works that you'll be able to see in this demo...
* Loads more windows! Each can be opened and closed at will.
- Inventory window (has several different 'tabs')
- Graphical Inventory window
- Graphical Clothing window
- Graphical Location & Cutscene window
* These windows work in tandem, so if some are closed then others will pick up the slack in the most appropriate way possible
* They have clickable buttons!!! So each item can be clicked on to examine it, and interacted with (at least in the most common ways)
* NPCs have visible health bars
* Map window has clickable buttons for navigation and common actions
* Map window has stickmen that indicate stance (and you can click it to stand or kneel)
* Map window has zoom
* Internal windows resize themselves immediately upon you resizing the game window
Remember this is more of a proof-of-concept than a beta GUI, so be aware that we're still very much working on the actual UI design and graphics and so on, and obviously there's still a ton of images and buttons missing.
I've worked so very hard this month to the detriment of a lot of other stuff in my life so I hope you're as excited as I am for what this sort of functionality might mean for the future of TQ!
Love from Aika