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23 is done! Before i add my thoughts on this page, i just want to let you guys know that i've read y our comments on the panel flow and i absolutely agree with you guys. Unfortunately i was already deep into rendering the page once i read it and it was essentially my fault for not reading up on the feedback first but i was just too hasty on wanting to produce the pages. So in attempts of making the flow relatively "better", i tried to set up the dialogue so that it kind of "leads" better? It's definitely not a good or efficient fix, however i didn't like to use the "arrow" method that some comics use since it seemed kind of tacky to me.


hopefully this works for some but i'd definitely understand if it doesn't. Now onto my thoughts on the page, i'm actually happy with the rendering! I especially enjoy the foreground rendering (bottom right) since the lighting feels right to me for once. although that's just some of the positive points, the negative points is i wish i was a bit more anatomically correct with how this was set up especially when it comes to the 3rd and 4th panel. 3rd panel, i feel her torso/back doesn't curve correctly nor is it connected satisfyingly with the legs, the man laying feels quite uninteresting and lastly her arm towards the viewer seems a bit "floaty". The 4th panel, I wasn't proud of how the chest was rendered.


lighting i was happy with but anatomically, not so much. I tried looking up into the multiple layers of muscles that overlap the pecs and apparently it was "fan" like with the pecs with some exposed sternum so i tried to emulate that with the lighting however it turned out kind of flat instead. I know that energy, gesture, and rhythm are far more important when it coems to making an interesting picture but i don't want to falter with shots like the 4th panel since it feels like it kind of fell apart due to it. but again, that's just me and these are just the few points that i can see at the moment and i may notice more once my eyes rest away from it. but nonetheless, i hope you guys like!


Updated the archives for this as well so let me know if it worked c:

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