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...And we're back! With treats too, don't worry.

With the release date today, I'll have some gifts to follow. Valentines first, CE Pinups for the CE Club lads, then finally a set to celebrate three years of Dual Family.

May 23rd is 90 days from today. That's when Part X is released, final. Anytime before is a surprise, a treat; but lets not let ol' Kyle get ahead of himself (again).

The final animation has been posed and will be sent our way shortly for rendering. We will be having FatCat clean up a few of the camera angles and lighting imperfections present in six of our previous anims, those joining the rendering shortly afterward.

March 30th will be coming up next month, marking the two year anniversary of Part X's development start. That span of time is double the development length of every previous part combined. I think I speak for everyone when I quote: "it better damn be worth it."

And it will. Part X is fun, exciting, gut-wrenching, long-winded in some (deserving) places, but overall an experience worth the trials and tribulations. I look forward to seeing your testimony on release; after all that story, that family falling in and out of love is yours, not mine.

Act II will be taking a break from rendering its first two segments to make priority for Part X, for obvious reasons. It's coming along quite nicely and will (with our relief) be following Part X in a reasonable dev cycle, just like ol' times. Another set of previews will be on the way soon, with further specifics on delivery to follow.

Look out for the rest of gifts, balloons coming today and tomorrow. Something for everyone!

Best,

Kyle,

Gumdrop Games

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