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There's something I don't do nearly enough of in my life and that's reading.

The irony of where I'm writing this isn't lost on me, but I mean, reading books. I've got plenty of them on my shelves and I've read a decent chunk them, but I've enforced a personal ban on purchasing more of them.

Why I haven't enforced this rule for video-games? Well, Steam doesn't require you to buy a third shelf in the real world.

Perhaps it's time to bite the bullet and use a Kindle.

It's occurred to me though that video-games, might be the reason I'm not reading as much as I should.

At this time of writing, I'm going to rewatch True Detective with a friend who's never seen it. One hour ago, I sat down and finally listened to Billie Ellish's 2nd album. Couple hours before then at brunch, I listened to my friend's Audio Show, Calamity. All of this on-top of playing video-games for pleasure and for video-footage.

Yet, when I get to bed, I'm probably not going to break out one of the many books on my shelf begging to be read, and I don't think it's because of all the media I consumed today, but purely the video-games.

While I might've consumed hours of content outside of gaming, I didn't need to do anything but hit a play button. That's the appeal of video-games, they're not passive. You don’t watch an action scene, you create it, and that's so much more visceral and enjoyable, but it requires effort. Video-games can't be played with no participants, and books can't be read with none either.

While I'm not micromanaging equipment amongst party members, timing complex button combos, or strategizing against other players in an endurance match, I am having to hold that book up and interpret the words on the page. The instant my eyes glance away, I've hit the pause button.

So after spending a whole day playing a video-game that requires my undivided attention for hours upon hours upon hours… it's small wonder that a medium with less interactivity and more hours required to complete, is not what I need at the moment.

However, I've also tried to identify that just like any art-form, books are multi-faceted.

Perhaps the problem isn't books, but the type of book.

One book I have finally returned to is Tom Bissell's Extra Lives, and have been massively enjoying it as it's not unlike watching a great video-essay from one of my colleagues. They read a lot like this, though, obviously, a lot more prepared and purposeful, and it's been a great time.

While I'm still prioritizing games because of the nature of my work, one thing I have identified, is that a well written book digs into your brain like nothing else. The shared authorship between the writer's words and the reader's imagination is a combination so powerful, it makes people who thought it would die out in the 90's and 00's seem silly.

…And, while not every book is an "easy" read, I've never had to restart a chapter when the character dies.

That's relaxing.

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Comments

Timothy Pazdziorny

I kinda need the opportunity to gush about my own reading habits. Over the last 5 days I spent most of my time at home reading Volumes 7-15 of Mushoku Tensei: Jobless Reincarnation, and I still require more. I'll back up, It first hit my radar January 2021 when the Anime Adaptation dropped, and I watched episode one again immediately after watching it the first time, The next week I watched episode one immediately before watching episode two, and every week a new episode released I watched the preceding episode. After the Second half of the show finished in December 2021, I immediately started reading the books and completed the first 6 to catch up with the show. I put the books down and waited patiently for the English dub to release episode 23, at which point I watched the entire second half of the season in English and immediately started book 7. I finished that book that day and started book 8 at the cost of my sleep time. I slept from about 8pm to 11pm then read until 4am at which point I had to get ready for work at 5am. I kept devouring these books the rest of the week on minimal sleep. Go to bed at 11pm, get up at 2 am, spend literally 21 waking hours reading, breaking only for sustenance. On thursday morning I finished up book 14 and went to work 3 hours early so that I could read book 15 right up to the start of my shift. I then read the second half of book 15 twice. It's a miracle that book 15 only came out a week before I started this binge, because it wraps up some of the most important loose threads in preparation for the next phase if the story. If you couldn't tell I am still entranced by this series. Some people have condemned it because the main character is absolute scum, and he is, but so are Walter White and Cersei Lannister. Anyway, my point: Books are unique because the story can be told with insight into the characters' mind. A picture is limited to color and shape, a motion picture adds performance and animation, but none of those can definitively portray the inner workings of a mind, they can merely gesture relatively vaguely. 'Show Don't Tell' is a creative limitation that specifically forces the author to embrace color, shape, performance, and animation specifically to the detriment of telling what the character is thinking. Video Games take it a step further to 'Play Don't Show', imparting the will of the player character on the audience, and with Psychonauts and Hellblade, into the design of the game itself. In a book, the Master Chief flanks left because the author decided the Chief's experience found it the best combat option. In a game, Master Chief flanks left because I decided in MY experience that that is the best combat option. Coach Oleander's mind is designed the way it is because of his delusions of grandeur and trauma from childhood. The implicit follow up to 'Show Don't Tell' is 'because if you're telling, it might as well be a book'. The written word is flexible and direct. It can be spiced up with a metaphor or poetry or a vivid description, but when all else fails, all an author needs to communicate that a character is sad, is to write "[character] is sad".