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This week got a little derailed but in a weird and very good way.

I found out about another game project that's in my wheelhouse, wandered into their discord, and now might be doing some writing for them.  I'll post more details on that as things are finalised.  They already have writers, so it's more filling in some background lore, maybe a guest scene or two.  The project looks very promising for fans of sexy and deadly succubi.

The good side is it lets me have an insight into how another team does things.  There are things people have asked for here, such as setting up a Discord, which I am fairly clueless about, but having seen how another project does it, and wandering on as visitor, has given me some confidence to consider setting up something myself.

It's also a small team that has artists and other creators.  Forming links there could be very useful, especially when HoHH (or future projects) reach the point where I need lots of good art to proceed.

So I'm hoping this will develop into a mutually beneficial arrangement.  Early days yet.

As for my own projects, and the reason you're here!

v0.047 went out this week.  Eve Satana is in the House with her lovely big boobs.  I'm hoping that didn't break anything and we can get more harlots putting on sexy stage shows with the player.

Bratty 'teen' succubus Brittnee is implemented.  I'll be testing her and preparing a release with her in later today.

As I seem to be in a strong 'work on HoHH' mode, I'm going to run with it for a bit.  (I haven't forgotten the short stories - I know the 4 I need to write and have them queued up ready for when I need to shift from HoHH to recharge).  There are only a few regular harlot slots needing to be written now.  I started writing a poison frog girl wrestler.  I also have an idea for an exiled smotherer with a forbidden technique.  That would make that faction nearly complete aside from the bosses.

On the implementation side, I've been steadily reorganising the overall HoHH project to prepare it for adding some of the background graphics I showed off in the experimental demos.

I am also not done with regular writing.  You might have noticed June didn't have an updated H-space Bestiary story.  That got pushed out in all the excitement at updating HoHH's look.  This week I rectified that and typed up another (and added some lore that will prove very interesting).  I'm going to leave that on the side for a couple of weeks, then edit it.  July should have a new(ish) H-space story sometime in the middle.

Exciting times!
- manyeyedhydra

Comments

Anonymous

I assume you are referring to Inn Elysium when it comes to the succubus game? Because if yes, funnily enough, I told them about you in a Twitter comment and said they should read your SS206 story with Nurse Honey. If they are interested, they should reach out. Maybe you would be interested too. Guess they did.

manyeyedhydra

It is Inn Elysium. :D I wrote the Minidoka Stone snippet they showed off on twitter. I've written a few other background pieces like that (which I can't talk about because they contain massive spoilers - and there is a pretty interesting story to the game). I think I'll only be adding some small additions, but it seems like fun and it might put me in touch with people that can help with HoHH and other projects.

Anonymous

I also thought that. It might put you into touch with a few other people. I feel like there are a few artists who are creating really good succubus content but they are all working on their own in some way. For example, you perfectly embody what succubi should be like, and your writing style is basically in its own category. Then you have the Inn Elysium guys who have shiki tier art (its basically the same tbh...) and who, I guess, know a lot about marketing because the game is how old? Like 2 months or so? And it has already created this much attention. Thats impressive. Then you also have Olympus (I think thats his name, the guy behind Succubus Covenant) but it appears that he is doing his own thing. Why not have all these people work together and create a game that is on the level of Succubus Prison or MGQ. Might show the Japanese people that there are also good content creators for such things outside of Japan.

CrimsonCrown

All good news. Having the revamped H-Space stories each month is a nice draw. ". . .I also have an idea for an exiled smotherer with a forbidden technique. That would make that faction nearly complete aside from the bosses. . ." This is another one I'm looking forward to. About that faction, is there hope for Assphyxia's repeat scenario?

manyeyedhydra

Yup. I felt bad about missing it for Jun. I'm typing up a 2nd at the moment, so that should give me a buffer again. Current plan is to get a mini-boss done for each faction, then look at some team-ups and mini-questlines. I'll tackle Assphyxia then and give her a proper scene with Mamilla.

CrimsonCrown

Cool, looking forward to the mini bosses and the quests (not sure if you have them planed out already but maybe an idea would be to involve in some of the guys the hero entered the house with). For Assphyxia, I just checked on the tokens list and saw she came in way later than Mamilla--for some reason I'd thought they were introduced together--so makes more sense about the still awaiting repeat scene.

manyeyedhydra

Inn Elysium has a fair chunk of resources and the person behind it already has an audience from their other youtube stuff. Absolutely perfect for a Western H-game. They've got a great platform to attract attention for the game, which should also help other similar games. I keep meaning to check up on where Succubus Covenant is. The H-scenes keep leaking to pornhub and other places and the art and characters look really good. The gameplay seemed rough when I first tried it out, but that was a looong time ago (when the game only had maybe 3 leaf-themed succubi). Monster Girl Dreams is the other Western one I really like. Started with just text, and now has a team of artists willing to illustrate the characters. It also really has excellent mechanics. There's definitely a lot of talent in the space. I think people need to see these projects come out as finished games. Monster Girl Island might have burnt a lot of confidence.

manyeyedhydra

Still not sure what to do with the car NPCs. I'd like to figure out a proper quest system that interacts with them in future rounds. And also something tying in to the factions. The team-ups I have pencilled in are: Mamilla and Assphyxia Sapoonis and Aphrou Calliophi and her sister A longer questline and alt-end involving the succufairies and Sgriosar The 2 Huntmistresses They would also serve a gameplay purpose, as unlocking some of them would give the player the option of skipping a difficult Round 9 mini-boss encounter.