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3 months ago, I asked this question and the results were '2 weeks with 44 votes' and '3 weeks with 38 votes'. I stuck to 3 weeks because it gave me more time to make more content. It was a very close poll and I want to ask it again since there are more of you to hear from. 

Also with Alpha 0.07, I did a trial thing where I spent the first 2 weeks writing and coding, and doing a bit of art, and spent bug fixing week (the week of early accesses) finishing off art. I'm not going to be doing that again because I think it's unfair that early access patrons get what seems to be an unfinished update. So instead of spending bug fixing week, the week of early access finishing off artwork, I'll be using it to write and code content for next update.

Obviously, the further apart it is, the more content will be included per playthrough. It's getting to a point where you don't wanna play the game from the start and go through all that beginning stuff to see what has been added. You're gonna wanna sit down with each update and play through a ton of new stuff. But that's just my opinion. It's up to you to decide.

Comments

Smaug

Honestly, 3 weeks is nice because in general we wanna see more stuff all the time, but if you think it'll normally take 3 weeks to get stuff out on the nose, take 4 weeks so your not pressuring yourself and have time for adjustments but still have a reasonable deadline

Tarakis

I am with Smaug on this, if 3 weeks is "good" then 4 weeks would be better. :D CHEERS