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Completed

  • Framework: Coding the VN engine & integrating outputs of the VN developer tools to fit the engine. [To a certain degree this will be ongoing but is now working and enters active use]

Internal - In Progress

  • Sound: Research and planning into game's soundtrack.
  • CGs and Backgrounds: Cera Tavern BG
  • CGs and Backgrounds: Cera Bathhouse BG.
  • CGs and Backgrounds: Cera Elder's house BG.
  • CGs and Backgrounds: Below Decks of the Sunrider BG.
  • Interfacing: Further prototyping and refining on the game's UI.
  • Wider Business: Unannounced character rig.
  • First Internal Build Version: Introduces the prologue and the gameplay tutorial. Tutorial requires further adjustments. The last two weeks of which have been focused heavily on further tune ups on the gameplay systems including how game assets will play into them as while there will be a lot of lessons coming over from Sunrider 4, Legends won't be running like for like gameplay and will be introducing its own spins reflecting the move from space to the sea.

Received

  • Alice VN segment sprite design.
  • Fontana VN segment sprite design.
  • Cullen VN segment sprite design.

External - In Progress

  • Chigara chibi battle animation material.

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