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Hello mates, how are you?
It's already became common monthly news announcemen what we have done and what we will do.

First of all thank you everyone who support our work, who write us suggestions, constructive critics, so we can make our sim collection better with you. 

What we have done: 

1) made exclusive addon for JGTC Championship mod - 1994 Lamborghini Countach GT500 by JLOC team (Now only available for subscribers). 



All new bodywork made from zero. Three versions of the car. Well for balance and performance it's a bit outsiders car in GT500 field of 1994 year. However it's still a great joy to drive this heavy italian Unicorn (ony one was made for GT, and it survived now). And also it can be competetive with Gr.A R32 and RS500, just for fun racings.

2) To make the whole grid more balanced, and not leaving the Countach alone, as well as making some other model more realistic, have made physics balance updates for most of  JGTC 1994 cars and few FIAGT. so now it became better, even with Ai racing. I am really sorry for this, but it's important. We have lot of cars, some it takes some time for polishing them.  

  • Lanica 037 JGTC '94 (big fix) | Koenig Special (fictional JGTC spec) | 964 RSR '94 JGTC and FIAGT | Porsche 993 JGTC and FIAGT | all F40 JGTC | all BNR32 JGTC 
what was it about? According to irl cars and time set on irl events, i made 037, Countach, Koenig and partly 964 sort of 'group2' - not the fastes cars on the grid, can barely compete with R32, F40, 962 etc, but making own league of racing team. It's not fictional, same time real cars (except Koenig of corse) were really less powerfull and slower then 'top group' jgtc500 cars. So it make sense. Also, Now racing with Ai, 962 have more clear advantage on high speed tracks as Fuji or Suzuka, but R32 has advantage of curvy circuits, as irl. For F40, i ahve not managed to balance Ai yet, but personally you can compete with r32 and 960 driving it. So i like the results. Write your comments about it. 
This is time table of some cars of this era on Suzuka circuit (my average lap time). But each track suits more for different cars

  • GT1 Panoz Esperante - engine rev and power fix. Thank to Luke Welch for advise!
  • Lola B98. Big fix. Updated and made reeal specs for Judd V10 and Ford V8 versions. Thank to Luke Welch for advise!
  • Added Renault Spyder GT1 (originally converted by zyn5ki). All physics rework by us to match FIA GT1 pack and close to real specs.
  • Updated Marcos Mantis 3d model and added skins (seems like original made by BE_modding, but not sure)
  • Added a versions of Porsche 996 (Gen 2 - restyle) (FIA GT2 pack) (with 993 GT2 style rear wing). Now only one skin available (just a fast made not to leave plain white), based on Belcar champ.
  • New CAR: Porsche 996 (Gen1) FIA N-GT class  - added to fia mega folder. Dozens of skins. one of RWS Yukos skins was repainted in 4K 
  • extra new car - same Porsche 996 (Gen 1) N-GT but with stylish 993gt2 rear wing. 
  • New physics for JGTC300 and FIA NGT 996.1. Made just for one, love the way it looks.


All links for them you can find on JGTC and FIA GT post, the mega folders already updated 

Of corse the google table with mod list was updated. 

3) Amazing patch for livery icons and brands for Group C cars kindly provided by To45t. Can find he download link in Gr.C 80s post or just from here. Just unzip and replace all. It's really a masterpiece. For 90s, this patch is available, and will be included into Gr.C 90s repack with all new physics when it will be finished. 


TO DO LIST:

1) JGTC 1994 Kunimitsu Advan team Porsche 964 #100 driven by Keiichi Tsuchiya a& Kunimitsu Takahashi. Same as Countach, it is a base model, but need to make new body parts in 3D soft.

2) Group C 90s physics...this task is already last long. Hard one. But we are on the right way.  

3) republish rally & pikes peak cars. Also need to make new physics, doing right now. 

4) probably it will be some more updates for already released mods.

Stay tuned! And join our Discord channel

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