DESERT STALKER IS COMING TO STEAM! (Patreon)
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The starting shot has been fired! More than three years have passed since the first upload, and now comes a new chapter on the most popular platform, and we are more than hyped to announce:
Desert Stalker is now available for wish-listing on Steam!
https://store.steampowered.com/app/2899050/Desert_Stalker/
In case you have missed the recent development logs, we not just busy working on the new content, but also finish the final batch of reworked content to present a whole new, remastered and reworked game. From better renders to extra content, restarting the game will be worth it.
And all this will come in one big update for 0.17!
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I'll try to answer some potentially common questions below, but if you have any other questions let me know:
Q: Will the Steam version content be different from the Patreon/SubscribeStar version?
A: No, there will not be any additional or exclusive content across different platforms. Supporters on Patreon and SubscribeStar will continue to receive weekly development logs, monthly renders, and more opportunities to participate in the development process.
Q: Will the Patreon/SubscribeStar release schedules be affected after the Steam release?
A: No, the release schedules will remain unchanged.
Q: Why "Early Access"?
A: We've found that seasonal content works better with an on-rails narrative, which doesn't suit our game’s design since we don't have fixed story "choke points." That's why we've opted to release Desert Stalker in Early Access — it's a simpler and more fitting approach for our game.
Q: What will be the Steam update frequency/lifecycle?
A: We don't expect to update the Steam version with every new release, due to the maintenance it would require and because we still want to offer early access as a benefit for our regular supporters. This will also give us time to include up-to-date translations for the Steam updates.
Q: Will the saves be compatible between versions (Steam vs Patreon/SubscribeStar)?
A: That’s the goal, unless a specific technical issue prevents us from ensuring compatibility.
Q: Will the Steam release invalidate my current saves?
A: The Steam release presents an opportunity to upgrade our engine to the next major version (our current Ren'Py version reached end-of-life last May). This means there’s a chance players might need to start over, but we will do our best to avoid that — either through in-game compatibility or by providing an export/import function. We’ll provide more clarity as development progresses.
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A steam release is something that never crossed my mind back when I started, and I sincerely mean it when I say THANK YOU, each and every one of you, for making it possible through those years!
Now let's spread the word ;)