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So uhh, I'm giving up trying to make my outfits with the studio shader, they take too much time to tweak, and can go up shiet creek when shadows get cranked up to high. So, in the following days, until I get the new order for the next model, I'll try to change my models up till now to the opaque shader (The one used normally by the game) The outcome is that the outfits like that won't be able to get detailed shades like with studio shader when they are hit by a light source, but they also won't go pitch black when that light source does not reach em. If you know how to tweak the shaders to fix the shadows in some janked scenes, you can keep the studio ones. But from now on I'm probably making them all in the opaque shader <_<

 (The update will happen on the already uploaded model posts.)

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