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Spoopy poltyghost is bald, she saw herself in a mirror.

Jokes aside, hair clips through the hood. So, if you want hair, you need to take off the hood. And I mean to completely remove it, as even the half state won't really reveal 'that' much, just the front of the face.

Other than that, textures are in, Hd and normals included.

Body is finalized. If it runs fine, I might use it on other models, since it lets me hide body parts permanently (For example I could make bent, animal-type legs without them sticking out the normal legs. Or webbed/winged hands. Without having to use the main outfit mask.)

What is left is half states, and maybe some minor corrections.

After that, coding, and the next poll incoming.

Ps, I spent 2 friggin days trying to fix these darn black outline clippings on the main outfit, but as you see, they're still here, I am defeated. Outlines win.

Also in the vid attached, I show essentially 'when' the pitch-black shadows appear (Like when they happened with Rita and Chastel), and what to do about them. As I think I'll leave the shadows as-is for my models, otherwise they become too flat. Which is not a worth it trade-off for the few scenes that 'can' be fixed within a few seconds.

And, for those wondering, snek peck on my very first commissioned outfit o.o . It has been in the works for a month, or two? Or three? I don't remember...

I'll have more info about it by the end of the week. (For who it will be out, when it will be out, that sort of thing.)

Lots-o-stuff.

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