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So, before going full modeling, I'd had to check how editing the main skeleton would react in-game.

Bad news is, it reacts the worse way possible, by not reacting at all (Changes not transferring in-game)

Good news, I found another way to fix it. The only thing I could not edit, was the bend locations of the small finger so it ends up with a very long 'third' part, as seen in the second image. But hey, three fingers :3

Now I have to actually make em (Decide if they will be flatter to be closer to the actual monster's hands, or scale em to a bigger size. I'll also have to decide coloring.

Since the outfit itself will be white, the body of the geist will either be black, or the purple on the things nails.

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