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So, by first glance, you are probably thinking,

 ' what's wrong with the old one? The new actually looks worse.'

And I'd agree.

Where the problem is, as an example of the second picture, where you see that those old shaders essentially just decided to summon the dark realm on Chastel's back

That leads us to now.

The new shaders essentially lose a lot of detail and ambient shadows.

The old ones are secret dark lord worshipers....

The best outcome is finding a way to tone down the shadows of the old shaders without turning them off completely. Which is what I'm trying to do, otherwise, we'll be stuck with what you all see here

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