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Hello All!  I've been working on a new plugin I'm excited about and thought I'd share some progress.

I've been experimenting with different procedural motion methods and I was finding it difficult to test new ideas on multiple controllers or rigidbodies at once.  AutoBody (not sold on the name yet :-P) is basically a framework I'm using to more easily experiment with procedural motion.

In the example in the screenshot, you can configure a "Circler" for multiple body parts.  For good measure, I've made each parameter randomized between a min and max value.  So at the very least, this will be a lot of fun for fans of SilverCircler!

But it runs a bit deeper than that.  The intention of AutoBody is to give me a way to test out different types of motion, so I can add other options in addition to the Circler without having to create a new plugin or having to add multiple instances for multiple body parts.

The Circler motion is already in and tested.  I'm adding another motion type now and will possibly release into early access before the end of the month.  This will differ a bit from past plugins.  Instead of focusing on one specific task or motion, it's more a big toolbox to tinker with.  More soon!

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