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Content

in progress
updated : 04/11 -> face model adjustments, a little bit of hair physics (wip)

working on normal editing for the hair and physics, bust weight paint, texture

download: https://drive.google.com/file/d/1iXP0t7Vs00vruKEAE-aKxDot9uMo9dwb/view?usp=sharing

couldnt apply my new weight paint because it has more than 5 bones influencing certain vertices, and i didnt know that but xenoverse only supports 4 bones per vertex so... i can make it work but i still need to work more on it
kaioken skill not done yet (need to make animation)



idk how but my files got corrupted while i was editing some normals so it ended up slowing me down a bit
its still a wip and there is no hair physics at the moment, but i'm still working on it and i'll update this post with a better version
i'm still going to change a lot, to fix weight paint, texture, better edited normals, some visual changes, better facial animations, and more


I take too long to finish and post the models because I want to show them only when they were in a quality that I considered acceptable, but now i will start posting all the models that I put in progress, even if they are not finished, so that you can test and give better feedback, and also get updates on it.

I think this way will be better because there will be more content more frequently here

I'm also taking my time to practice and improve techniques , it will be worth it

 

Files

Comments

Anonymous

request

Anonymous

LETTTTSSS GOOOOOO!!!!

Pedro Tx

i hope you like it ^^ i'm problaby sending an update today for the hair physics

Anonymous

Dude! These models are getting so insane! Thankyou!!!

Anonymous

Cant wait to see your new style with vegeta

Anonymous

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