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It's a new decade, and a new Erolon build is upon us! Version 0.1 is now available for everyone!

We decided to make it public due to the longer waiting period from the last version.

The reason for these larger gaps between builds is due to the slower progression of artwork from Avante. Avante has been having to juggle commissions, personal projects, and Erolon work all at the same time!

We are hoping Avante will be able to get some more great artwork completed this month for Erolon, and we will be sure to share what is being worked on!

Our goal is to get back to our monthly releases since we like to bring you exciting updates to look forward to every month!

Anyway, this build introduces the brand new Desert Dungeon, and the Alchemist Najet is now a playable party member! Will you be able to brave this mysterious and ancient tomb?

There is also a brand new Cleric Scene! Make sure to check out the revisit for the scene as well!

We hope you enjoy!

DOWNLOAD via our site!


Erolon: Dungeon Bound v0.1-Alpha (1/8/2020) 

New Content 

  • Added new Cleric scene! 
  • Added Desert Dungeon! 
  • Increased level cap to 30. 

Tweaks

  • It should no longer be possible to retroactively reject the Dark Elf Healer Cyleen's offer, and break off the romance by replaying her first scene. 
  • Party members not in the battle party also gain exp. 
  • The Alchemist can now be added to the battle party and use skills! 
  • You'll now gain the Alchemist's base weapon which will automatically be equipped if she didn't have a weapon equipped before. 
  • You can now buy alchemist weapons and find them in chests if Alchemist is in the party.
  • You can now craft basic potions! Just visit the main menu and the crafting screen to make them! More advance potions to craft will be available in a future build (will require that you have Alchemist.)

Bug Fixes

  • It's no longer possible to infinitely scroll through blank characters in the talk menu. 

Comments

hbdhow

Finally!

Quinfax

🧐

Anonymous

I seem to have an issue with the dungeon being laggy. Makes it nearly impossible to go through the dungeon without hitting spikes or working around baddies without being spot (the few times I'm trying to avoid them). The moment I bring up the menu its fine. It does the same for dialog in the dungeon (like with the strange priest and whenever there is dialog among the party). The battles and everything else are completely fine with absolutely no issues. Not sure if it's something I'm doing or what. It did it in 0.9 but I forgot to report it.