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Hello everybody! We've got good news: while our artist was doing their job, we've started playtesting and have already conducted 5 runs and fixed an enormous amount of bugs.

0.12 is at it's final stage, only a little bit of time left before release! We've mainly focused on the plot in this update, so it will contain many answers to the many questions you might or might not have had. 

After the release, we are planning to conduct several polls amongst our patrons regarding what will be added to the game. But that's only after the release. We would like to apologize for the long wait again and thank all of you who are still waiting for it. Thank you very much!

Yours respectfully,
Shadow Portal team.

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John Doe

Here are some constructive feedback: - Focus on one project - in this case, Slutcraft only. All resources should focus on the progression of that game. Even after v0.12 was released, i was surprised to see a survey come out for another game, not related to Slutcraft. I was confused.. you guys need to really focus on just the one game only. - If creating a version for multiple platforms are taking too long.. you need to narrow it down. Focus on two major categories of users.. e.g. PC and Mac.. e.g. Android phone users, would also have a PC or Mac. Heck, you can even focus on just one category: PC - because many Mac users may already (if not, could easily) also have a windows session set up on their machines - All streams should always remain in progress, there should be no break in between releases. E.g. when storyline is decided and done for the next version, that person should also start planning for the version after.. and keep going.. E.g. if the art is taking most of the time, then the artist needs to be working on the project continuously - not just for the latest version, but the one after that - once story is figured out. If that still doesn't speed it up enough, have the artist bring someone else up to speed to help contribute to the art. At least that way it will help speed things up. - On-time updates: Setting up a Trello board for example, and giving patrons access to view (not edit) what is going on will help us understand what you guys are doing exactly - on-time vs the coloured bar you have been providing previously.. Why you should do the above: If you guys are able to deliver quality work on a more frequent basis, it will show your patrons that you are definitely working full time on this, and that will justify you asking your patrons to contribute more money to your goal.. e.g. double or triple what you are currently getting. If you have a great product, which I think you have potentially - then you will expect to see people paying you more because they know you are doing your best. Whilst I have pulled my funds out for the time being.. I will still keep an eye on the project.. If it does go well, I will sponsor it again, and get more people to sponsor too. As I have said earlier - you guys have a great team, and a great product, just gotta focus more, communicate more, and work in a more efficient way to get more things done sooner.

Anonymous

Me too man, i really hoped since the first demo that there will be soon real sex scenes and nice new outfits, but after that long time i see stuff like andriod version release or mac release. Which is kinda stupid to even focus on an andriod release because anyone either got a mac or pc.