Development of Arthur 2.0 (Patreon)
Content
We are looking for artists who would want to work on Camelot: Reborn, and we already have a couple of them in mind.
Below is the work of one of them, the new Arthur.
The reason we need more artists is we do not want to distract our main artists from working on SlutCraft.
What was and what we mean to change:
-Arthur (the version which is currently in the game), his arts are the oldest ones of the whole game.
Back then, when they were created, we couldn't afford paying anybody, so everybody who was working on the game didn't get anything out of it, they just did it for fun. Unfortunately, the person who made Arthur's arts left our project not long after completing them.
We were left with an Arthur. An Arthur we could not improve: new poses, emotions and anything else were something out of our reach. That has always worried us, since we wanted to make the game as appealing as possible, which wasn't impossible with just one version of Arthur.
-Our game was more serious, despite being labeled 18+, there wasn't much content that actually made it that.
-Versatility. The game engine we used was very restricting.
We are going to change all of those things in Camelot: Reborn, using all of the experience we gained working on it to make the game much better and more interesting.
The game be quite different from its older version, and we will use another game engine: Ren'Py.
We will be glad to hear your opinions and thoughts on the sketch and the idea in general.