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As you know, I should've released a few animations by now, but pretty much all of last couple days I've been playing with hair/cloth simulation, on multiple projects. So now I can say I'm pretty much completely comfortable with this, added it for a lot of things in the upcoming animations, added it for Wraith's cape, Feng's bunny ears and bunny hood strings, Zarina's fire moon hair, Meg's red carnival hair and Yun-Jin's summer skin hair and scarf.

One more thing I'm trying to get to work is the same effect, but for skin, so kinda like the flesh jiggling, or bouncing from different effects. Thats a bit trickier to do, but once I find the proper settings for that I can use that in all my future animations (like I will do with hair, since those settings are already tested with a lot of hairstyles, and it seems to always look pretty good) so yay!

So not many WIPs this week since I didn't really do much progress on anything else except rendering these 3 animations and messing with the hair physics :\ (ignore the floating string of hair for Yun-Jin, that got fixed xD) But really happy with this since this is something I wanted to learn to do for such a long time!

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Anonymous

I cant wait for Yun Jin

Anonymous

i haven't seen reid in a while ,so miss her