Business of Loving // Plans for v.9 (Patreon)
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Hello there! So, some big news for Business of Loving. As some of you may know (from experience I'm sure) Business of Loving as a game is a bit... Buggy. Like really buggy. There's some stuff that doesn't make sense, pacing can get awkward and janky, and navigating the map is confusing at times.
To put some things into perspective, Business of Loving pretty much my first coding project I've ever worked on. Through out the years I've worked on this game, I've slowly learned what works and what doesn't, and really want to revamp everything coding wise. I usually always rush the coding part, as for the longest time I spent most my time on the art aspect of things, but I want to change that and really give the technical side the attention it needs.
So, I'm going to give myself some time to redo a lot of the 'gameplay' aspects. I want to make it easier to navigate, easier to get scenes, and fix continuity errors within the story.
I don't exactly know how long this will take, it's gonna take a lot of time to rework it, but I think it'll be worth it in the long run. Along with this, I want to start adding music and sound effects, really make this game shine. I might just pull a Microsoft and jump right to v.10, with a sort of 2 update special. Of course, this will take a lot of extra time.
I've been wanting to do this for a while, and now that I'm pretty much graduated, I'll have the proper time to put into the game and make it the best it can be. I'll have a poll if I decide to do a 2-in-1, and keep you all informed on how the process is going! Thanks all, and happy May! Stay safe!