Update - Mika's selfies (Patreon)
Content
tl;dr - I'm filling in some of the gaps in the Mika content this month, as well as a stack of big bug fixes (or attempts).
This week's image
Here's some stuff coming up in the next release - a bunch of selfies from Mika, since I'm going to be implementing her text messages very soon. I'm not sure if I chose the right image to be the top one as it looks a little too close up for a blown up post on Patreon, but it'll work in the game. ;)
Actually, not all these selfie shots are going to show up just yet - some are for after the sex scene, but she's not afraid to tease before that, either.
I also threw in a couple of costume developments I worked on to bring them in line with my newly revised morphs - Nobuko and Shizu in their lingerie. These are the outfits I've got planned for the Nobuko/Shizu threesome, if you're wondering.
What will be in the next release?
Since I had to pivot away from releasing the Shizu ending this month for practical reasons, as I mentioned previously, I should outline what I'm actually putting in this month:
- Mika's fourth date chat and fourth flashback scene,
- Mika's jealous text messages,
- Mika's wake up scenes, both angry and a bit nicer,
- And the option to tell Hirai "no" permanently.
So apart from the Hirai think I've previously discussed, that's mostly stuff filling in the gaps of what's currently not functional in Mika's content.
Bug fixing
That's just the content, though, and in many ways the real meat of this next release will be the work on the bugs that I've been doing. I've mentioned most of this already, but here's what I've been working on:
- A possible fix for the "now loading" freezes (I need more testing data to know if it works),
- A fix for the broken saved games in scenes with choices (also needs more feedback from testing),
- A fix for the game getting messed up and stats carrying over if you restart the game immediately after getting an ending,
- Fixed a couple of cases of the message box not showing up when it should,
- and fixed some stuff not clearing properly when the subway menu is closed.
These have taken a lot of effort, I'll be frank, but they were important! (Even if the "now loading" bug isn't totally resolved, although I hope it gets better, at least.) I can't be guaranteed they work, because I can't even replicate all these bugs on my systems, but if you can give me any info after I release it then that will be very helpful!
Are you a bad enough dude to send me feedback on the bug fixes on the upcoming v0.29 build? Let me know in the comments!