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This update's image

This specific picture is actually not in the game yet, it'll be coming in next month's update, but it's still relevant considering what the latest update is all about: the big Kimiko + Iku interactive scene!

Kimiko + Iku in the latest update!

So this last update has one of the biggest single feature updates I've done in PAL, which is the Kim + Iku interactive scene. It's found by going to their shared bedroom at night if you've already achieved both of their individual sex scenes. For one thing this scene has a lot of pictures, but for another I'm really happy with how it all turned out (writing, image design, etc.).

I've been working on that scene for months behind the scenes - it's way more than a normal single month's update, but I wanted to release it all in one complete release and not break it up into multiple releases if possible.

Patrons can get v1.9.0 here: https://www.patreon.com/posts/pervert-action-9-17620811 

PAL v1.7.0 available publicly

And also, if you weren't aware, I released a new public build recently that's pretty up to date. These are the main features since the last public release:

  • All of the daily interactive sex scenes are now complete! This includes the addition of the full Masami and Rio scenes, plus the finishing touches to the Fumi and Kimiko scenes, which were unfinished before.
  • Kimiko and Fumi now have a series of encounters in the cellar, which end with a large Kim + Fumi combo ending!
  • A bunch of new, non-interactive fun scenes and new or replacement pictures.

There's a lot of smaller stuff included in there too. If you want to play that version you can get it free right now: https://www.patreon.com/posts/pervert-action-7-17673782 

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Comments

Anonymous

I really need help, I setup the game and all, when I start, it takes so long time to get the next sentence. What can I do? And the graphics keeps changing everytime I click on it, is that the point?

BBBen

Clicking on the graphics window just changes the sizing of the image, so you don't need to click it except to get the graphics looking right (there are instructions on that when you open the game). As for the slow response thing - the text is supposed to wait for any key to be pressed whenever you see three dots (...) but load quickly when you do press a key. Are you saying that after you hit a key the game loads up the next line very slowly? If that's the case then I can't really fix it in an easy way. I'd suggest maybe trying the BLORB download and running it through the Adrift 5 runner (which is included in the zip file).