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Ephara, God of the Polis is a powerful, subtle commander that often flies under the radar. She is is 2 of anything, a blue and a white for a 6/5 legendary enchantment creature - god. Ephara has the usual Theros godly abilities - she's indestructible and she's not a creature unless your devotion to white and blue is at least 7. That means that unless you have 7 total blue or white pips in the mana costs of permanents you control, including the two Ephara herself brings to the table, she's just an enchantment and can't attack or block. Finally, she has the triggered ability: "at the beginning of each upkeep, if a creature entered the battlefield under your control last turn, draw a card".

That draw ability is the lynchpin of this deck. Blue-White is the color pair of control, but control has some real problems in multiplayer. Answering threats one-for-one with counters (Counterspell) or targeted removal (Swords to Plowshares) isn't a winning game with multiple opponents: if I counter one player's spell or kill their creature, they're down a card, and I'm down a card, but my other opponents are sitting on the sidelines laughing. We plan to overcome this limitation by drawing an overwhelming number of cards, playing politics, and controlling the board with wraths that don't touch our indestructible goddess. Her draw ability scales in multiplayer, so if we can build around it we'll be drawing tons of extra cards. The first creature we play each turn, including our opponents' turns, is effectively a delayed cantrip, drawing us a card on the next upkeep. 


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The Most Civilized Control Deck - Ephara, God of the Polis EDH / Commander for Magic: The Gathering

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Comments

Anonymous

Dude I like this idea cuz I could never find a decent use for ephara. Do a deck tech on general tazri. I wanna see your thoughts. I may do a deck tech on an hour of devestation commander idea I have for one of the new gods

Anonymous

The biggest problem with Genral Tazri is that she's pretty linear and rewards you the most for playing Ally tribal. However, since her ability tutors for an Ally, you can also get away with a sweet combo build. My personal Tazri deck is a Superfriends deck that only runs 10 Allies (along with Conspiracy/Xenograft to make PW tokens Allies as well). It's really fun, but it'd probably be better if I didn't exclude antagonistic PWers from the deck.

Anonymous

As someone who uses Talrand as a Commander, I can wholeheartedly agree that control is pretty challenging in multiplayer.