Faye V1.0 Release! (Patreon)
Content
https://discord.com/invite/V5kG5UY8Du
Requirements:
Blender 3.5 Users:
If you are using Blender 3.5 then you need to have Diffeomorphic 1.7.0 Installed and enabled.
http://diffeomorphic.blogspot.com/2023/04/version-170-released.html
Blender 3.6 Users:
If you are using Blender 3.6 then the model should function correctly without needing diffeomorphic.
(FUTA Version will be released later on to leave room for bug testing and fixes)
Important Information:
Texture Quality:
Most, if not all, textures are set at 4096 x 4096 (4k) resolution. If you encounter memory constraints, it is recommended to utilize the "simplify" function in Blender and limit the image resolution accordingly.
Outfit Polygons:
The majority of outfits are sourced from DAZ and thus may contain a high number of polygons. If you intend to animate the character while wearing clothing, it is advisable to reduce the polygon count for each clothing item using a decimation process. However, care should be taken not to compromise the overall appearance of the mesh.
Morph Slider Settings:
When you download the character, all morph sliders are set to 0 by default. To enhance realism, it is suggested that you access the user interface (UI) and adjust the morph for the nipples according to your preferences.
Shapekeys for Outfits:
The "Teacher Outfit" and "Mini Bikini Outfit" contain additional shapekeys for each individual piece of clothing. These shapekeys can be found in Blender's native shapekeys panel, accessible by clicking on the respective object.
Additional Props:
A collection named "Props_Faye" is included, which contains extra props that can be used for renders. These props have not been integrated into the user interface as it would not be logical to do so.
Shirt Weighting Issue:
The default outfit's shirt has some undesirable weighting under the armpits. Unfortunately, a satisfactory solution for this issue has not been identified yet. If you possess proficiency in weight painting and can rectify this problem, kindly provide your assistance.
Outfit Conformity:
All outfits should conform to 90% of the body morphs used. However, certain morphs may result in glitchy outcomes. Should you encounter this issue, it is recommended to make adjustments in the sculpt and edit modes to resolve the problem.
Flexibility in Customization:
You are not limited to retaining the default settings for morphs, clothing, or shaders. Feel free to make modifications such as changing colors or any other desired alterations.
Example: Removing the ruffles from the Umbra Underwear.
Rig Imperfections:
Please note that this rig is not flawless. Therefore, do not hesitate to make sculpting corrections where necessary.
Example: Using the grab brush to create a more defined point when the elbow is bent.
Reporting Issues:
If you encounter any unexpected behaviors or problems, please inform me so that I can address them appropriately. Your feedback is invaluable in helping me improve the character. You can reach me through Patreon or join my Discord server for further assistance.