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 NOTE: There was a bug that broke combat, this link has been updated with a new fixed version! 

Hello patreons! First of all I want to thank you all for your support! Here is this month’s build, sorry for being not to talkative over patreon this month, but there has been a lot of stuff going on and February being a short month doesn’t helps. Nonetheless, if you guys need me, I am usually active in discord, also, hopefully next month I will have something interesting to show too (not about DiCK, but in general). 


Without further ado, let’s see what is ready for this month.


Changelog

  • 3 Quests for Livia! Her story is almost done, and will definitely be finished for next update. 
  • 3 Quests for Sartornea, the tailor spider-woman. She’ll be reworked, so for now I will disable her previous content from the store, but it will be changed and put back after her storyline is finished. 
  • New character: Brontes, a strong male blacksmith, he’ll get it’s own story line as Livia and Sartornea. His first two quests will be available this month. You can start them by visiting him at his store.
  • A forced transformation scenes when you are defeated by the wolf in the woods, with sexy content. These (and the mechanic) are WIP and may be changed in the future. 
  • 15 new sex scenes for the generic NPCs at the journal, with over 15k words of content, it’s worth to pay them a visit. These trigger when they are new usually (if you have low relationship with them and they are not corrupted)
  • Added the final hangout scene, finishing that part of the journal for now. 
  • Bug fixes, many of them!


Okay so, this update is around 30k worth of words, not a bad number, but this month also helped to reorganize the people I am working with, and from now on, you can expect in the game: Finishing the side characters faster (i.e. Livia, Sartornea, Brontes), as in, at top 2 months to finish their quests, more transformations to the MC (via enemies and via the laboratory, which is a WIP right now, working on the texts), transformations and experiments for your retainers and retainers, more content and personality for enemies (including new zones, forced TF, etc.).

I will also finish the basics of the city management, adding more random events to the already existing locations, unique characters, and else. 


This month has been very helpful in these regard (organizing) although I feel like I couldn’t add as much as I wanted, I think that will be greatly compensated during the next months, so there is that! 

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