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Very well, I havent post much these days since i didnt had much to report, except now I have finally finished most of the code for combat. I did it in a way I can use it in up to 4v4 battles too with just some additions, but for now I will only add it as a 1v1 thing.

Although the code is done, now I need to create the content like the skills, their damage, etc. but I believe the most relevant things are on place. Good thing is instead of having a single, static enemy with the same stats all the time, now they will be dynamic, having different classes and races. For now I'll make only a few races available, the same that were originally, but I will let all classes be available, both civilians and combantant ones, which means you may face some fairly incompetent enemies and some very tough.

In the future you'll be able to capture them and enslave them for either your personal use or in your business, but I wont add that option for now since I have no content prepared for it, keep tunned for it tho!

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In other news, I had commissioned 2 artists, one for art of TO and one to redo sprites on DiCK, they are pretty good and they said they'll start the work in around a week, once their current queue is over, I'm using the rest of my savings on them, so over 400 USD, so I hope you guys like them! Nonetheless we'll have to wait a little bit until I can show what they have done!

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DuoDevelopers

Oh also as a small comment, I'll be able to add magical attacks here too, should be handled as any other skill I guess, and since I can add effects with some freedom, it should work fine.

Outdx

Exciting ^^