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Hey guys, I'm sorry that I've been kinda inactive this month, I've started taking new meds for anxiety, they helping so far, I'm feeling way better. If anyone cares :D
I didn't make so much progress that it's showable.
I'm mostly polishing the tutorial area and working on the final cutscene of the tutotial area.

Today it makes 1 year since my dog passed away, happy halloween! I'm sorry I didn't draw anything for it.

I wanna add Zaira to my game, running around in the game town, and finish the grab items mechanic so you can throw a ball to her. So she can live forever in my game world.

Changing a few places of Tutorial area.
I though it was way too direct to just fall down so I'm adding more variety to it.
I'm also adding more breakable vines, they're not enemies, but they'll keep you busy while trying to advance the areas. I though it was a waste not to have them all around the area.

Coding movement for perks to stat menu.

Icons + new Portrait expressions.
I like how expressive Zoria is I could watch at her portrait change randomly for hours.

Cutscene work, and bugs.

Getting coordinates to the right place. + Crash

Mockup of dialogue with more characters. Then having to code it.
I had this idea and talked to some of you at Discord. It was interesting enough so I had to try coding it. to see how would It look like.

First tries after coding a lot. Looks promising c:

Full dialogue + More expressions in portraits.
I enjoyed doing this to the portraits to show more what they're feeling. And show a bit of their personalities.

Next cutscene would be already in the ship, right before you get trapped in the main island. This cutscene is currently still under progress. Gotta think right how I want it to happen.

Have an Orc GF as an extra.

Btw guys, I've been thinking of doing dev streams again, I'd like to hear about what you guys think about it!

Bonus: Shy Mynx

Thanks for being there, you guys are amazing.

Love - AllFenom

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