Progress & Thoughs - 01 (Patreon)
Content
(I'm starting to number this to keep tracking in them, starting with 1 so it's the first of this year.)
Hello guys! Happy new year! I hope you had a good time with your family or alone.
Bandits.
I'm really liking this enemy concept and what they bring into the game lore.
Deep in development, they're taking a long time to make, due to animations. And also me jumping from one thing to another (Due to inspiration waves.) doesn't help.
I still have to decide where to put their camps and how to design them. But it's a matter of time.
Magic.
The Core works as I imagined it, it's gonna take some time to have it fully implemented and functional ingame, since it's not a must right now.
Traps & Puzzles.
While doing level design, expanding the game world, I'm adding traps and small puzzles around, some may not be solved until you get a certain Usable or skill.
World Design.
This has to be the most importand point so far, since it's what I've been doing the most.
Expanding the Forest, adding some underground catacombs, and working on town design.
Inside this we have the rework of Jade Smith, the Innkeeper.
Is not something I like do t,o (I enjoy doing it.) but has to be done, since many of the stuff was made some time ago, and because I feel I keep improving, some stuff gets outdated.
I'm also working story cutscenes.
Villains & New NPCs.
Nuru - The Acuatic Witch, You may already seen her at twitter or discord, Nuru, along with Khal (Naked Masked Man) are main villains of the game, more like Main minions of the Final Boss.
Richard - Assistant of Eve Lockhart.
Contaminated by Dark Energy by accident in one of the many experiments of Eve.
Eaters hanging from chains. Main source of meat in the village. (Expect quests asking for Meat, and skin.)