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Hey guys, this new Demo is not the public one, it's just one I want to do because it's been a while since the last one, so many new things has been added.

What has change since the last build? Here's a list of it:
-Full rework in inventory system. Added Items, Rings and Key Items.
*Visit
https://www.patreon.com/posts/rework-on-29515569 for more info.
-Changed Biomass into living tissue.
-Finishing rooms in process. (adding decorations.)
-New voice actress for Zoria. https://twitter.com/AimeeSmithVA
-Added some tutorial text that appears on the starting area.
-New effects when attacking enemies.

There's so much stuff that has to be done that I surely forgot many stuff.

What's your objetive in this Demo?

Kinda as before, you wake up in the cell, and you have to reach the Town, but this time there're some changes in the start area.
(Let me know what you think of the starting area with all the decoration.)

Note: I plan to rework the "reaching town" part, but not for now.)

Right now you can enter the mines and see the level design so far, but You shouldn't be able to enter there yet.

QUICK NOTE: You can't play with your old Data.

<Soul is still bug in terms of dying too many times. (I have to work on Game Over screen.)>

For those who never played the game yet, here's a quick tutorial of how to play:

Z: Jump. (Keep press for a high jump, release to cut the jump.)
X: Attack, there's no charged attack, for now.
A: Shield, the shield is a mechanic I havent work too much in, In fact, I'm not sure about keeping it. (I don't really imagine Zoria using a shield.)
C + Direction: Roll, maybe the most important mechanic for combat. Rolling isn't free, it consumes some stamina, and you can't roll without it, so keep the rolls under control when in combat. Rolling makes you immortal agaisnt certain attacks, you can also cancel your attack with a roll, Make sure you practice a bit before going full Crazy Orc on enemies

Forgot to add the Demo, lol.

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